Recent Projects
Projects developed as an employee of BitHeads Inc. / PlayBrains Inc.
Card Games and Game Technology (C++)
Over the past two years, I worked on the development of two card games and an online casino platform while working as an employee of BitHeads Inc. and Playbrains, (the game publishing division of BitHeads Inc.).
Both card games made use Bitheads Inc’s proprietary 3D engine, and can support any resolution up to 1920x1200.
We were also engaged to to create a new casino platform and game development framework. The resulting framework exceeded the original benchmarks and demonstrably slashed development time for new casino games to less than 100 days for new titles.
The slots framework proved to be resoundingly successful in reducing the time to market for new games. Once the art and assets for a game had been created, actually building the game was a matter of a few days' work for a basic slot game. Existing slot games could be ported to the new framework in less than a day, provided they didn't require the addition of mini games or custom extensions.